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Center of Innovation

Our collective goal as educators should be striving to innovate our projects, activities, and curriculum such that we empower our students to develop into creative, insightful, successful learners who are prepared to become leaders in their desired future.

COLLABORATIVE PARTNERSHIP WITH HARBOUR SPACE UNIVERSITY
Harbour Space Entrepreneurship computer science

BFIS and Harbour Space have developed a close collaborative partnership and run different projects together at our school (entrepeneurship programs, computer science workshops, etc. ).

Harbor.Space University is a private university located in Barcelona, specialising in Technology, Entrepreneurship and Design. Currently, Harbor.Space offers university training and master’s in computer science, data analysis, cybersecurity, interactive design, digital entrepreneurship, digital marketing, fintech and 21st century urban planning.

SOME OF OUR PROJECTS ARE...

Flexible Seating

A Flexible Seating Classroom or Environment is one where students are given different seating options from which to choose. They are encouraged to decide what option best matches the nature of the task at hand, as well as their needs.

On the one hand, Flexible Seating is aimed at reducing the number of sedentary periods children spend in school, since movement is key to the development of their core strength and health. On the other hand, it has a huge impact on their sense of responsibility and their own self awareness. Students are not told where to sit or by whom, which helps them notice when a situation is not working for them or others, and pushes them to fix it.

Some flexible seating options may include, but are not limited to, tables and desks of different sizes and heights, regular chairs, yoga balls, wobble stools, stools, pillows and cushions, bean bags, scoop chairs, rocking chairs, pouffes, armchairs, couches, yoga mats, tents, rugs and carpets, etc.

The Flexible Seating program was piloted in 2016-2017 school year in two classrooms to observe how students adapt to new learning and working environments. The results were an increase in motivation, collaboration, engagement and creativity. Driven by 21st century learning, BFIS also considers what that means in a classroom setting and we are certain of the benefits of incorporating this program in every elementary classroom.

 

Middle and High School Makerspace

BFIS is incorporating  next level technologies for Middle and High School students  through the establishment of a Makerspace. A Makerspace is a work area containing creative technologies and design software where students can work creatively using a variety of materials, alongside traditional manufacturing tools and digital fabrication equipment (laser cutter, vinyl cutter, 3d printers) 

The makerspace will help students to develop vital personal and technical skillsets in preparation for a highly dynamic future job market which is expected to be largely directed by trends in digital technology.

“Makerspaces provide hands-on, creative ways to encourage students to design, experiment, build and invent as they deeply engage in science, engineering and tinkering.” Jennifer Cooper, Designing a School Makerspace (Edutopia)

“The most important quality of a makerspace is that it encourages creativity. This can be done with a space full of hand tools, materials, and finished projects. The culture in a space should support the idea that anything is possible.” 3 Key Qualities for a School Makerspace

 

 

 

Robotics Program

We all know that technology is critical for innovation. Introducing Lego Robotics in the curriculum is an effective way of inroducing students to knowledge, concepts , and skills that are needed for understanding the intelligent information-based technology of the future. It also provides a context for inquiry and discovery, leading students become active problem solvers and to engage in their own learning. Students learn to design, program and control fully-functional models and robots that carry out life-like automated tasks, and they find it fun!

 

Technology Integration and 1:1 laptop program

BFIS aims to promote meaningful uses of integrated technology, which inspire students to develop critical thinking skills and support continuous inquiry. BFIS students will use technology in a creative and collaborative environment, and model respectful, responsible, and ethical uses of technology in both social and personal contexts.

The following belief statements guide the realization of this vision:

  • We believe students and staff must be skilled users of technology, and that acquiring and maintaining skills is a continuing process.
  • We believe students and staff must have an understanding of the ethical issues associated with the use of technology.
  • We believe students and staff must have access to reliable and efficient technology resources.
  • We believe all community members must be responsible for the appropriate integration of technology across the curriculum.
  • We believe parents play a major role in the education of their children and must work actively with teachers to connect formal and informal uses of technology.
  • We believe in being leaders in educational technology, and will investigate, ensure, and develop best practices in the integration of technology.

This vision reflects our belief that the appropriate use of technology has the power to transform our teaching and learning processes.

Elementary from Kinder to 3rd grade

  • BFIS will provide shared iPads, stored in classrooms.
  • All classrooms will have a projection system and WiFi connection.
  • Each grade will have one smart screen 

Elementary from 4th to 5th grade

  • BFIS will provide 1x1 iPads, stored in classrooms. 
  • All classrooms will have a projection system and WiFi connection.
  • One smart screen for every grade.

Middle School, from 6th to 8th grade

  • BFIS will provide 1x1 chromebook.
  • Grade 6 and some grade 7 students will store the devices at school for in-school use only.  Grade 8 and grade 7 students for whom parents have selected the option, will carry the device home every night and will be responsible for charging it bringing it school every day.  
  • All classrooms will have a projection system and WiFi connection.

High School, from 9th to 12th grade

  • Students will bring their own device (BYOD) to school every day properly charged. 
  • All classrooms will have a projection system and WiFi connection.